On the Pirate101 website it was posted that a new combat system was to be used in the battles on Skull Island and in the Spiral! To me it seems somewhat like checkers and chess. The main points are: characters and companions are under your control (similar to Wizard101); the enemies have a red background; if you are defeated you are sent back to the last Life Fountain you visited (similar to a checkpoint and the Commons of a world in Wizard101); if you win you get a treasure chest dropped and you will be able to pick it up! Here are the details straight off from the website at https://www.pirate101.com/free_game/combat:
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Victory Conditions
Most battles are won by defeating all of your opponents on the Battle Board. Occasionally a combat scenario will have different Victory Conditions for winning or losing, such as:

Defeat all opponents on the Battle Board to win.

You will need to interact with objects on the Battle Board. Using these objects will either count as a victory or advance the current victory conditions.

Keep the listed Henchmen alive for the duration of the fight. Failing to do so will count as a defeat.

You will need to survive the listed number of combat rounds.

You will need to defeat the listed Unit. It is important to note that you do not need to defeat his minions.

This Victory Condition will always be present with other Victory Conditions. You must complete the other Victory Conditions within the listed number of Combat Rounds; otherwise it will count as a defeat.
Victory!

If you win combat, your enemies may drop treasure for you to loot! Run around the area and press “X” to open each of the treasure chests. If you want to see more treasure, consider grouping with another player. Bigger combats will have more enemies to fight and you’ll earn treasure faster.
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